Ludo.ai was founded in 2020 by Tom Pigott through Jet Play, Inc., based in Sacramento, to bring generative AI into the early, idea-heavy stages of game development rather than only the art pipeline.
The platform generates sprites across 30-plus art styles and exports engine-ready spritesheets with atlas data for Unity, Godot, and GameMaker, alongside text-to-3D-model generation, market and trend analysis for validating game concepts, and Unity code generation, aiming to compress the research-to-prototype cycle instead of only replacing an artist's output.
Ludo suits indie developers and small studios prototyping games without a full art team. A free tier includes 30 starter credits, Indie runs $20 a month, Pro is $50 a month with 1,000 credits and API/MCP access, and Studio scales to $350 a month for 10-seat teams.






