Meshy, founded in 2021 and based in San Jose, California, generates 3D models from text prompts or reference images, producing textured, game-ready meshes with PBR (physically based rendering) materials rather than the untextured blob geometry earlier text-to-3D tools tended to output.
That output quality is aimed squarely at production pipelines: game developers, filmmakers, and product designers use Meshy to skip the slow manual step of building a base mesh from scratch, then refine topology and textures from there, with API access available for teams that want to fold 3D generation directly into an existing content pipeline.
Meshy runs a Free plan for evaluating the tool, with a Pro tier at $20 a month for 1,000 credits, faster generation, API access, and private asset ownership, plus Studio and Enterprise tiers above that for larger teams. For a game developer or product designer who needs a starting 3D asset fast, with real texturing rather than a raw untextured mesh, Meshy's text-to-3D and image-to-3D generation addresses that directly.




