Kinetix is a 3D animation company founded in 2020 in Paris, France, that applies motion-capture-from-video AI to convert ordinary footage into rigged character animations. The company has raised roughly $12.5 million, including an $11 million seed round backed by Gaingels, Founders Future, and Kima Ventures, among other investors.
A user uploads a video clip or describes a movement, and Kinetix's models extract the motion, retarget it onto a humanoid avatar regardless of its proportions, and export the result in formats like FBX or glTF for use in Unreal Engine, Unity, or Maya. A content-moderation layer screens both source video and generated output. Kinetix has licensed its animation technology into Adobe Mixamo and integrated it natively into Unity Muse.
The tool suits game studios, virtual-world builders, and avatar platforms that need custom emotes or motion without a mocap studio. Pricing runs on a free Basic tier with 10,000 emotes included, then about €0.15 per additional emote generated, alongside a custom Enterprise tier.







