Move AI extracts motion capture data from video without a suit, markers or a dedicated stage. Conventional capture requires a volume, calibrated cameras and a performer in a marker suit, which puts it out of reach of anyone without a studio budget.
Removing that requirement changes who can produce animation data at all. A game studio, a sports analyst or an independent animator can shoot on cameras they already own and get usable 3D motion out the other side.
The pricing page returns a 404 and the route in is a demo. Markerless capture also remains less precise than a marker-based volume, particularly with occlusion and fast limb movement, so it trades accuracy for accessibility rather than matching a studio setup.








